Cem Tezcan
Technical Designer / Freelancer
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Home Page
Gallery
Articles & Featured Art
Resume
Blog
Tutorials
Store
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All
No Modeling Needed!™
Product Design
Unreal Engine
Retro Electronics
Substance Designer
Substance Designer
Fully Procedural Water Pistol (100% Substance Designer)
Substance Designer
Fully Procedural Game Console Design (100% Substance Designer)
Substance Designer
Electronics / PCB Substance Material
Product Design
Pixel Master - A Conceptual Design
Substance Designer
Water with Bubbles - Update!
Sprite Buddy 2000
WaveVision - CRT Handheld Gaming Console
Unreal Engine
Environment Design I made for an Unreleased Tactical Shooter Game
Multisonic Axe - A Plasticity Workout - Daytime Renders
Product Design
Multisonic Axe - A Plasticity Workout
Product Design
MultiSonic Rugged - A Plasticity Workout
Product Design
NEC PC Engine LT - Model PI-TG9 - Alternative Light Setup
Product Design
NEC PC Engine LT - Model PI-TG9
Product Design
Vintage Game&Watch / Systema Clone
Product Design
Free-Time Sketches of some Retro Devices
Substance Designer
Height Map Modeling - Multisonic PAW! Substance
Substance Designer
CMYK Halftone Magazine Paper Substance
Product Design
Pixel Frame 2000
8 to 64 Pixel Art Trials
Product Design
AI Art Dispenser
Product Design
Multisonic Helmet - Product Design & Rendering Speedrun
No Modeling Needed!™
Tutorial - Creating Pill Blister with Substance Designer
Unreal Engine
Unreal Engine - Rain Material Volume on Foliage
Product Design
Multisonic Armor - Product Design & Rendering Tutorial
Multisonic Armor - Handheld Gaming Console
Substance Designer
Height Map Modeling - Fully Procedural ATM Substance
"Exile" in Space
Product Design
Conceptual Study: 8-Bit Sabers
Product Design
Arcade Cabinet (Generic Custom Design)
Substance Designer
(Tutorial) Height Map Modeling vs. CAD Modeling
Substance Designer
CRT Filter for Unreal Engine
Product Design
Weltron 2007 - "Space Age" Record Player
Product Design
Space Age Office Design from 70s
Product Design
Commodore PET - 2001 Series
Product Design
Overly-Politically-Correct Gameboy Clone
Product Design
Homebrew Handheld Commodore 64 Project
Product Design
CRT Light
Product Design
A scene from 70s - Revisited
Product Design
E.T. (the Extra-Terrestrial) Collectible Figures and Packages
Retro Electronics
Mining the Ethereum Genesis Block on C64
Substance Designer
Animated Rain/Waterdrop Material - Unreal Engine Demo
Product Design
Robot Warrior (1984)
Product Design
Portable 8 Bit console & Blister Pack Substance
TES2: Daggerfall Fan Art
Substance Designer
A scene from 90s (Marmoset Toolbag 4)
Tutorial - Texturing and Rendering Glass with Marmoset Toolbag 4
Product Design
Commodore CP-64 - Fan Design
Unreal Engine
Scene from 90s - Unreal Engine Version
Refractive Materials with Marmoset Toolbag 4
Substance Designer
Atari 2600 - No Modeling Needed
Substance Designer
A scene from 70s
Product Design
Commodore PX-64 Correlation Shots
Product Design
Commodore PX-64 - Reboot Concept
Substance Designer
Height Map Modeling with Substance Designer - Asus P535
Product Design
Smartphone CAD Modeling - Asus P535
Substance Designer
Substance Designer Tutorial - Modeling Retro Electronics
Tutorial - A Scene from 90s
Substance Designer
Procedural Commodore 64 - "No Modeling Needed"
Product Design
A scene from 90s
Serum Bag
Substance Designer
Retro Computer Desk (Revisited)
Product Design
Handheld Retro PC - Commodore HX-64
Substance Designer
Pixel Art Embroidery Substance
Product Design
Tutorial - Realtime Still Life Scene Creation
Substance Designer
A Scene from Childhood
Product Design
FirePad64 - Joystick Replacement for Commodore 64
Substance Designer
Procedural Military Radio - Tutorial
Substance Designer
Substance Designer - Fully Procedural Commodore 1702
Substance Designer
Substance Designer - Fully Procedural Commodore 64
Substance Designer
Cigarette & Smoke Substance - Tutorial and Breakdown
Substance Designer
Marmoset Toolbag - Water Drops Overlay Workflow
Product Design
Commodore SX-64 / DX-64 Product Modeling
Substance Designer
Cigarette & Smoke Substance
Unreal Engine - Animated Rain Material - Dynamic Volume
Product Design
PI1541 Case Design for RAAT #05 Meeting
Product Design
Merry Christmas and Happy New Year!
Substance Designer
Substance Designer - SABA Midi Hi-Fi System
Product Design
Sanyo - M7150LU - Radio Tape Recorder
Substance Designer
Sanyo Betamax VCR - Substance Modeling
Product Design
Animated CRT TV & VCR (VHS) Effects (Unreal Engine)
Substance Designer
Customizable Nature Ground Substance Pack
Product Design
Hard surface / Soft Plastics
Substance Designer
Substance Designer Floppy Disk
Product Design
Pip-Boy 500 - Fallout Fan Art
Substance Designer
CRT TV - Substance Modeling
Product Design
Featuring on 3D World Magazine
Product Design
Contaminagent 2000 S - Product Design
Product Design
Contamination Sampling Tube
Product Design
Retro Computer Desk
Product Design
Commodore 1541 Floppy Disk Drive
Substance Designer
Procedural CRT Filter
Product Design
Commodore 1702 Monitor
Product Design
C64 Datasette and Cassette
Product Design
Commodore 64 C - Inside Out Modeling
Product Design
Quickjoy II Turbo Joystick - Reverse Engineering
Substance Designer
Real-time Rain Material - Cafeteria Scene
Substance Designer
Unreal Engine - Realtime Rain (Work)flow
Substance Designer
Matchstick Substance
Product Design
Diskus Inhaler - Plastic Product Modeling
Substance Designer
Bed Texture Generator
Product Design
Decorative Ceramic Pitcher
Adventurer Boot (Female)
Product Design
Swing Boat Sofa
Unreal Engine
Alien™ Derelict Spaceship Corridors - Unreal Engine Scene
Substance Designer
Procedural Sunflower Seed Material
Velociraptor Wooden Puzzle
TES2 - Daggerfall Fan Art Blog Documentation
Product Design
Octagonal Wicker Substance
Substance Designer
Facehugged - Fully Procedural PBR Material
Substance Designer
Railroad - Procedural Texturing (Featured on 3D Artist)
Substance Designer
Alien Egg - Substance - PBR Material
Substance Designer
Alien™ Derelict Spaceship Wall - PBR Material
Unreal Engine
The Elder Scrolls 2: Daggerfall - Fan Art (Unreal Engine)
The Elder Scrolls 2: Daggerfall - Fan Art
Substance Designer
Wicker and Cut Crystal - Procedural Materials
Substance Designer
Melted Wax and Twine - Procedural Materials
Annual Personal and Freelance Reel - 2017
Substance Designer
Coffee Bean Procedural Material Application
Substance Designer
Weaved Logo Material
Substance Designer
Materialize Contest - Renault Symbioz Concept
Substance Designer
Materialize Contest - Modular Tile System
Substance Designer
Procedural Sand and Stone Material
Product Design
Hard Surface Modeling with CAD - Plastic Sockets
Substance Designer
Fine Sand PBR Material Design
Product Design
Nurbs Modeling - Vintage Camera Beroquick SL125
Substance Designer
Railroad - Procedural Texturing
Product Design
Technical Nurbs Modeling - HandiHaler
Substance Designer
NURBS to PBR Texture - Emblem of Kazakhstan
Fall into Disuse - Closeups and Sketchfab Models
Fall into Disuse
Substance Designer
Procedural Material Design - Dirty Water with Bubbles
Substance Designer
Bubble Sheet PBR Material Design
Product Design
Sony HDR-CX240 - NURBS Modeling Project
Product Design
Sack Modeling for Still Life Project
Product Design
Anova Olive Oil - Still Life
BeerMAT
Substance Designer
Rainy / Moisted Surface Material - Substance Designer
Substance Designer
Worn Stone Pavement Material (Water and Grill)
Product Design
LEGO Plane on a ground
Substance Designer
Nature Ground
Worn Stone Pavement Material
X-27
Product Design
Micro-Dust Material Tutorial
Product Design
Maruman Halley Lighter - Silma Contract Edition
Substance Designer
Tileable Parquet Material Design
Product Design
Batwing Key Chain - LootCrate - Fan Art
T-Rex Model
Product Design
Flask on coastal ground
Product Design
Board works
Product Design
Flask
Alien Sculpting
Marvel - Nova