Sprite Buddy 2000 is a pocket sprite showcase device which I designed with Plasticity.
I used my plastics finish material pack to texture it. You can purchase it by here:
https://artstn.co/m/BBno5
Sprites in order from left to right are: the Hadouken (a fireball from the game called Street Fighter 2), an aircraft from the game Raiden), and another aircraft which is designed by myself).
Modeling: Plasticity 1.4
Scene creation, mesh and uv handling: Modo
Texturing: Substance Painter (please check the procedural plastics texture pack on my Artstation store)
Rendering: Octane for Modo