Cem Tezcan
Technical Designer / Freelancer
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Home Page
Gallery
Articles & Featured Art
Resume
Blog
Tutorials
Store
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All
No Modeling Needed!™
Product Design
Unreal Engine
Retro Electronics
Substance Designer
Substance Designer
Fully Procedural Game Console Design (100% Substance Designer)
Substance Designer
Electronics / PCB Substance Material
Product Design
Pixel Master - A Conceptual Design
Product Design
Multisonic Axe - A Plasticity Workout
Product Design
MultiSonic Rugged - A Plasticity Workout
Product Design
NEC PC Engine LT - Model PI-TG9 - Alternative Light Setup
Product Design
NEC PC Engine LT - Model PI-TG9
Product Design
Vintage Game&Watch / Systema Clone
Substance Designer
Height Map Modeling - Multisonic PAW! Substance
Substance Designer
CMYK Halftone Magazine Paper Substance
Product Design
Pixel Frame 2000
Product Design
Multisonic Helmet - Product Design & Rendering Speedrun
Product Design
Multisonic Armor - Product Design & Rendering Tutorial
Product Design
Conceptual Study: 8-Bit Sabers
Product Design
Arcade Cabinet (Generic Custom Design)
Substance Designer
(Tutorial) Height Map Modeling vs. CAD Modeling
Product Design
Weltron 2007 - "Space Age" Record Player
Product Design
Commodore PET - 2001 Series
Product Design
Overly-Politically-Correct Gameboy Clone
Product Design
Homebrew Handheld Commodore 64 Project
Product Design
Space Age Office Design from 70s
Product Design
CRT Light
Product Design
A scene from 70s - Revisited
Retro Electronics
Mining the Ethereum Genesis Block on C64
Product Design
Robot Warrior (1984)
Product Design
Portable 8 Bit console & Blister Pack Substance
Substance Designer
A scene from 90s (Marmoset Toolbag 4)
Product Design
Commodore CP-64 - Fan Design
Unreal Engine
Scene from 90s - Unreal Engine Version
Substance Designer
Atari 2600 - No Modeling Needed
Substance Designer
A scene from 70s
Product Design
Commodore PX-64 Correlation Shots
Product Design
Commodore PX-64 - Reboot Concept
Substance Designer
Substance Designer Tutorial - Modeling Retro Electronics
Substance Designer
Procedural Commodore 64 - "No Modeling Needed"
Product Design
A scene from 90s
Substance Designer
Retro Computer Desk (Revisited)
Product Design
Handheld Retro PC - Commodore HX-64
Substance Designer
A Scene from Childhood
Product Design
FirePad64 - Joystick Replacement for Commodore 64
Substance Designer
Procedural Military Radio - Tutorial
Substance Designer
Substance Designer - Fully Procedural Commodore 1702
Substance Designer
Substance Designer - Fully Procedural Commodore 64
Product Design
Commodore SX-64 / DX-64 Product Modeling
Product Design
PI1541 Case Design for RAAT #05 Meeting
Product Design
Merry Christmas and Happy New Year!
Substance Designer
Substance Designer - SABA Midi Hi-Fi System
Product Design
Sanyo - M7150LU - Radio Tape Recorder
Product Design
Animated CRT TV & VCR (VHS) Effects (Unreal Engine)
Substance Designer
CRT TV - Substance Modeling
Substance Designer
Sanyo Betamax VCR - Substance Modeling
Product Design
Pip-Boy 500 - Fallout Fan Art
Product Design
Contaminagent 2000 S - Product Design
Product Design
Retro Computer Desk
Product Design
Commodore 1541 Floppy Disk Drive
Substance Designer
Procedural CRT Filter
Product Design
Commodore 1702 Monitor
Product Design
C64 Datasette and Cassette
Product Design
Commodore 64 C - Inside Out Modeling
Product Design
Quickjoy II Turbo Joystick - Reverse Engineering
Substance Designer
Fine Sand PBR Material Design
Product Design
Nurbs Modeling - Vintage Camera Beroquick SL125
Product Design
Micro-Dust Material Tutorial
Product Design
Maruman Halley Lighter - Silma Contract Edition