Plasticity 1.4 is out. It's a very effective CAD modeling tool with a unique modeling pipeline which I like very much and finally got time to get into (https://www.plasticity.xyz/).
Instead of making some random geometry, I tried my best to create the form of an illustration I made earlier to see the capabilities of the software that I can reach to. Since I managed to get to an acceptable resemblance, I'm going to use this software more in future. Especially on creating complex surface design where it shines the most.
The game on the screen is an arcade game called Metal Slug X (1999) from Neo-Geo.
I hope you like it, and cheers!