I created wood and stone substances to mimic Daggerfall ambient a bit further. I mostly inspired from the game textures and sprites I spot on the game. Here are some of them:
For most of the wood work, I used my previous wood Substance that I created for Railroad project. This time I have tweaked some color and wood texture setings. Finally I used these combinations on Barrels and Table models.
Stone wall texture was hard to create for me. I didn't like the whole stone patterns I get, by combining different procedural patterns. Finalley I made some progress and get acceptible results. Also I blended same wood plank material between the stone tiles.
I consider this phase as a 50 percent of this project. After these models, my next step is to create some specific metal work. I will update this blog but before doing that, I'm going to combine the models and textures I created so far to get some test renders and share them with you. This attempt will form some part of my final scene.
See you, then.