This fully customizable 100% Substance material can produce randomized procedural electronic components on a PCB with various parameters. Please check this introduction video:
Custom Masks (Optional)
General Paramters:
Normals Parameters:
Ambient Occlusion Parameters:
Roughness Parameters:
Component Density Parameters:
Via Parameters:
Text Inputs:
Better works as larger than 2k Textureset. So it's recommended to downscale after exporting in 2k or larger resolution if you need 1k or lower resolution textureset.
Added parameters:
Randomization Seeds
Independent Seed toggles are added for each component. If any enabled, general randomization doesn't affect the related component so the placement stays the same for that component. Also independent seed number allows user to control each component's randomization independently.
Component Size
Under the Component Density tab, Size parameters added for each component. So this way density also controlled by changing the size of the each components according to the scale factor of your UVs.
For personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
Learn MoreFor use on an unlimited number of commercial projects with no limits on sales or views.
Learn MoreFor use on an unlimited number of commercial projects with no limits on sales or views.
Learn More