Fireplace creates a nice medieval touch on this genre. So I love the feeling of the light touches the stones from fireplace. It still need some animal hide in front of the fire but I will consider that objects on cloth phase of the project.
As I mentioned on my last post, I created a fireplace by simple Substance graph and as a map, not model. I created 2 alternatives. First one was using ground texture as a base stone tile, bu it looked like more fictional and didn't comply with the wall texture. So I decided to create the fireplace with using the wall stone texture. Both versions are below:
I'm adding the results so far. Now I can go over the metal works which will be an interesting part of this project.
(By the way, I added logs under the ceiling with a little tweaking on my wood substance).
See you next time,