Books and parchment work is completed.
I created 3 different book and 4 additional book back for the shelf line.
First book is a Daedra Summoning book which is very important in the game that you can get artifects by completing the quest given you by the specific Daedra you summon. Writing on the cover is created by the Daedric Font which can be found over internet.
Second book is a populer book series in the game "Bioghraphy of Queen Barenziah" and the 3rd one is a nameless book but it has one specific mark on it. Mark of my favorite metal music band: Pentagram.
After painting additional books backs, I tiled the books on the shelf and added geometric random color node the vary the color channel of the books.
Test renders are as follows:
Then I modeled letter and parchment scrolls with Modo and painted textures with Substance Painter. For the letter object, I copied the text of the first letter player receives in the game, which starts the main quest after player escapes from the first dungeon. The letter from Lady Brisienna.
So, I decided to sum up this project for the sake of the polygon count witch already reached up to 42 million polys and with the texture load it became very painful to load and render the scene with my humble computer. So i will add one final clay material and create bottles and pots through it. Then I will share the final renders after final touches.
See you soon with the Clay entry!